Arnold AOV "Shader Pointer" / "Object Pointer"

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Hello everyone,

I am actually trying to use properly Houdini's Arnold's AOV “Shader Pointer” and “Object Pointer”.
Apparently it works, but the color from each shader is varying frame after frame.
How can I set up correctly those AOV's colors? I mean that color from each part be the same in frame 43 and frame 44.

Thank you in advance



Attachments:
shader_pointer_0043.jpg (357.5 KB)
shader_pointer_0044.jpg (402.8 KB)

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Hey! Old post but I was wondering how you set up this pointer aov? I can't get it to output data. The exr driver doesn't allow for a pointer type? How did you work around this?
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