Getting Segmentation Fault and Crash when snapping screen-size in Windows 10

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I've just installed Houdini on my new laptop (it runs an AMD RX 580 and a Ryzen 1700) and i'm getting crashes everytime i try and snap the Houdini window to either top for full screen, or left/right for half screen (a Windows 10 feature). It seems to run OK when using it otherwise (though i've not really done any extensive tests) but whenever I drag the window it gets “11064: Fatal error: Segmentation fault”, or similar.

I tried changing the GPU Tdr delay value (like they recommend here - https://support.allegorithmic.com/documentation/display/SPDOC/GPU%2Bdrivers%2Bcrash%2Bwith%2Blong%2Bcomputations [support.allegorithmic.com] and it seemed to work for a few times, but then it went back to crashing again. I've tried Adobe Premiere Pro, Illustrator, Photoshop and Zbrush, none of them have this issue of crashing when snapping to screen views. Perhaps Houdini's not registering the GPU??… I have no idea. Oh, also tried updating Houdini to latest version, still has the issue.

Thanks in advance for nay ideas on this


EDIT FIX: Realtek Audio Drivers conflict with Houdini. I've removed them and Houdini works fine. I will try rolling back the audio drivers to a previous version, hopefully this will work.

Update: Older realtek drivers (as well as the latest one) don't work either (i.e causes Fatal Error).


FIX: Method 2 - https://appuals.com/how-to-disable-windows-10-from-automatically-installing-realtek-drivers/ [appuals.com]
Edited by Snappy_Darko - July 10, 2018 11:47:48
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