UV Autoseam crashes.

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Is it just me or is autoseam really unstable. It keeps crashing Houdini with segmentation faults.

eg:

1. Create a box at default location
2. Navigate inside the box geo and press Tab–>autoseam node.
3. As soon as you drop the node it crashes.

Houdini v17.0.352 apprentice, Win10 1803, nVIDIA 980Ti on 390.77 (though i've tried with latest 416.34 drivers also)

Attachments:
autoseam_crash.JPG (277.8 KB)

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Hi! Please log a bug with all your system specs. Thanks!
https://www.sidefx.com/forum/topic/15603/ [www.sidefx.com]
Chris McSpurren
Senior Quality Assurance Specialist
SideFX
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Same issue here. drop autoseam sop and it immediately crash.
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I have been able to determine that a number of tools currently fail when you use the shelf to insert the geometry.

The following also fails:
1. Ctrl + Select Grid from shelf
2. Drill into object node to access geometry node
3. Tab key and select Bend Operator
4. Place Bend Operator into node view

At step 4 the process fails.

If you follow this procedure it will not fail:
1. At Object level
2. Tab key and select Geometry and place in object node level
3. Double click to enter geometry node
4. Tab key and select Grid (or other primitive node)
5. Tab key and select Bend Operator (or other modifying operator)
6. Place in node view

It seems that something in the shelf tool has caused the basic operators to fail when being placed.

Regards
Edited by Symber - Nov. 6, 2018 20:37:01
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Every uv node often crash. I save my scene before touch any of those.
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Same here.

UVFlatten crashes every time I delete it from a connected stream. If I shake to unhook first, I can delete the node without worry.
Werner Ziemerink
Head of 3D
www.luma.co.za
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Symber
I have been able to determine that a number of tools currently fail when you use the shelf to insert the geometry.

The following also fails:
1. Ctrl + Select Grid from shelf
2. Drill into object node to access geometry node
3. Tab key and select Bend Operator
4. Place Bend Operator into node view

At step 4 the process fails.

If you follow this procedure it will not fail:
1. At Object level
2. Tab key and select Geometry and place in object node level
3. Double click to enter geometry node
4. Tab key and select Grid (or other primitive node)
5. Tab key and select Bend Operator (or other modifying operator)
6. Place in node view

It seems that something in the shelf tool has caused the basic operators to fail when being placed.

Regards

Has this been logged as a bug so it can get fixed?
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The fall of the program while working with UV continues, despite repeated requests. With UV work is simply impossible. As soon as you try to delete the uvlayout node, a program crashes.
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I noticed that less crash when you work on one monitor. But still crashing.
17.416 / Quadro K6000 411.95
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