Bullet solver + Glue constraint lead Houdini fatal crash

   825   0   0
User Avatar
Member
1 posts
Joined: Jan. 2017
Offline
I just start a bullet simulation, more precisely wood fracture. I pre-fracture the object first with boolean, then use it as RBD packed geo. The simulation works fine at this stage.

But then, I start building a glue constraint network, applying to a connect adjacent pieces node, create a primitive attribute s@constraint_name and f@strength. When I load this constraint in my RBD sim, I hit the play button, Houdini crash immediately and everything screws up…

Here's my file, My Houdini is 16.0.736(stable version), and my Ram didn't run out as it crashes at the first frame.

Thanks!
Marco

Attachments:
Wood_Fracture.Bug.hipnc (3.2 MB)

  • Quick Links