I have height-field textures in tiles, I have verified that the textures line up (if I join them in Photoshop they are perfect, no seams) if I create two heightfield_file nodes ( one for each tile) and line them up I get seams on the Y.
I'm left scratching my head, the textures are 16bit. it almost looks like a sampling issue?
I am unable to combine all of my heightfields into a single texture because of size constraints. I have attached a houdini 17 file
height-fields not lining up?
826 0 2- asmischney
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