Is there a fairly straight forward way of getting the a directional bbox of a rotated geo?
I'm trying to build a HDA that will not only attach to the centroid of the geo passed but will also scale to its size as well. I can figure out the average normal easily enough. It's also straightforward to get an accurate bbox of a non-rotate shape, but as soon as I pass in a rotated prim the bbox is no longer useful. Do I need to pcopen to get the furthest points and generate a new bbox or is there an easier way?
base shape in want to match rotation/shape to:
geo i want to rotate and scale match to the previous shape:
How can I get a directional bbox of a more complex rotated shape?92 2 0
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