Python to Mantra rendering, all mantra's rendering -1

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Hi,
What I'm trying to do is the setup scenes in an automated way with Python (node creation, setup, rendering). So, all good except for 1 part and that is the texture baking with Mantra.
Python is running and managing the renders being fired up. Between 4-6 Mantra's get started if there's space. All good, except for usually 1 mantra to start up, eat 3/4 seconds of CPU time and then idles at 175 MB memory used.
After 30 minutes when all other renders are finished, there's usually 1 still idling.

The weird thing is that when I close/force close Houdini, the idle Mantra actually starts working and render succesfully.
Also, if I would force close the idle Mantra process, go into Houdini and fire it up manually by pressing the button, it also renders succesfully.

Any thought on how to troubleshot / fix this?

Thanks
Edited by paleoPixels - May 25, 2019 07:54:28
with kind regards,
Bjorn

Houdini TA @ AAA game-studio
Freelance Houdini @ www.paleopixels.com
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