use op as input source instead of index number in vex222 1 1
in vex functions, it usually starts by calling the geometry input stream (0,1,..). I'm trying to find a way where I don't have to use the index, so I don't need to hook the wrangle with bunch of wires. Doc says you can use “op” to find the node as input, but when I tried to do so, it'll won't return anything.
- Quick Links