Hi,
I'm attempting to create an edge wear effect using 2 principle shaders plugged into a layer mix and then a curvature as the alpha. I've kept all of the nodes as default for the screenshot as playing around with them made no difference.
Below I've plugged in a bright yellow shader and bright red as the colours, hoping to get one of them as the edges of the cube this is not happening even if I play around with the curvature. Am I missing a step ?
Cheers
Curvature Node not working ?
522 0 0- daft_punk9
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