texture getting applied upside down

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when i am applying texture after rbd using uvtexture it is getting applied on the back side of my object after the simulation the texture remains unchange as if it is a different plane
i have attached my file please reply

Thank you

Attachments:
terrian_road_breaks-v24.hipnc (984.8 KB)
Screenshot (6).png (608.7 KB)

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Try using reverse(sop) it may reverse the normal and your texture will get applied on the right side
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