Hi
I am newbie in houdini.
I have simulated particles that run out from a surface and fade away ( I am learning from Entagma tutorials)
I do not want work with mantra or redshift inside houdini , I want always to take my entire scene to 3dsmax just for rendering.
I try houdini engine for 3dsmax for this particle simulation but no success. what is the best workflow?
I think to get alembic files from houdini to max or fbx is good way but I do not know how.
If anybody can guide me with the best workflow, any link that explained or tutorial,…
thank you
Paticle Simulation to 3dsamx
642 0 0- FarrokhSarram
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