subdiv in houdiniGL/storm modes?

   134   2   2
User Avatar
Member
751 posts
Joined: May 2006
Online
Is there a way to enable realtime subdiv? I know we can do it in usdview, I assume its possible in lops?

Eg, import this usd model from disk, looks janky in HoudiniGl and Storm, but correct in Karma/Renderman/3delight.
Edited by mestela - March 26, 2020 01:07:00

Attachments:
lops_subdiv.gif (470.3 KB)

http://www.tokeru.com/cgwiki [www.tokeru.com]
https://animallogicacademy.uts.edu.au/ [animallogicacademy.uts.edu.au]
User Avatar
Staff
3546 posts
Joined: July 2005
Offline
In the display options, on the geometry page, turning up the Level of Detail to 2 should enable subd with the GL renderers.
User Avatar
Member
751 posts
Joined: May 2006
Online
Aha! I tried that but it had no effect; but if i kicked the display a bit (swap to wireframe, swap to karma and back), then it updated.

And good lord, go to bed Mark!

-matt
http://www.tokeru.com/cgwiki [www.tokeru.com]
https://animallogicacademy.uts.edu.au/ [animallogicacademy.uts.edu.au]
  • Quick Links