Solaris/Karma Turning primary vis off on mesh

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Hi
As Karma does not do shadow passes, I am trying to turn the primary visibility off on objects so they are not visible but cast shadows. Does anyone know how you would do this. I have had a look at the docs and all the SideFX videos, but can find no information out there.
All the best
Mark
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I haven't tried, but I would suspect the Render Geometry Settings would be the place to look?
I'm o.d.d.
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Hi.

Yes. You are right. It's the option at the very top. Best Mark
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