Hello,
I'm attempting to keyframe parameters of a procedural model in Unreal Engine in order to render out a video for an upcoming class. There's an example here at 1:27 - https://vimeo.com/373680334#t=87s [vimeo.com] of what I'm trying to record. I already have a working model in Unreal that I'm able to edit the parameters of, but I can't change its parameters in the sequencer. If there's any way to do something similar, even if it requires blueprinting, I'm willing to do it. Thank you for your help.
Keyframing Parameters in UE4
1441 0 0- juliencamaraza
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