Hello!
I am trying to get my pieces in UE4 imported as Skeletal mesh with my own collisions.
It's not a problem to get them as a Static Meshes. Both methods, UCX_ and groups is working well.
But collisions in Skeletal?
I am quite tired to set them manually in Physical Asset every time…
Thank you in advance!
Houdini -> UE4 as Skeletal Mesh with Collisions?
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