Simple RBD Object on two wheels that reacts to Pyro

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Hello,

I used the example scene PaddlerWheel (under Helpfiles) to build a simple object on two wheels.

So far I think it works since the box and the wheels react to the falling objects.

But the Hinge constraint seems to keep the hole object in position.

What do I have to do, to get it “on the ground”?

Am I am allowed, to upload the modified PaddlerWheels scene here?

I attach a screenshot and if allowed, the scene file.

Thanks alot,
mark0s

edit: and how could I use for example a simple Pyro fireball that pushes away the wheeled box?

Edited by mark0s - June 22, 2020 04:32:11

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wheels_on_box.jpg (441.2 KB)

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Did I put the gravity force at the wrong position in the network?
Or do I have to enable something in the hinge constraint?

I literally enabled/disabled every option and put the gravity force in every possible position in the node network…
But it keeps hanging on the axis.

I also was watching/reading lots of tutorials about constraints - but most of them are about destruction etc.

Or is that in general the wrong way to create something like that?
I saw amazing tutorials about crazy car rigs - but the network in these systems are so big.

Maybe someone can recommend a tutorial with that topic (payed or free)?

edit: And what about posting the scene file? Is that allowed? Dont wanna do something wrong here
Edited by mark0s - June 23, 2020 06:36:40
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