Viewing geometry from nodes that's not HDA_Processor

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I have a HDA that produce two outputs. A heightfield and some geometry. The HDA produces two work items, where the heightfield is sent to an other HDA, and the second work item contains my geometry. Now I wanna set that geometry to output, so I put a ROP Output afterwards and I've named it HE_OUT_, but it's not shown in Unreal. It doesn't even get cooked.

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PDG_he_out.png (50.8 KB)

Houdini Technical Artist @ Sharkmob
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Switched that node to a ROP Import, set to use the upstream output file as it's source. It now works.

And I had to set “Load Geometry During Cook”. I guess the node tries to import from when the very first node in the chain starts evaluating.
Edited by valdomat - Nov. 11, 2020 03:07:18
Houdini Technical Artist @ Sharkmob
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