Autocollections: camera bounds tolerance?

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Looking at the
%bound:/cameras/camera1
prim pattern, and I'm wondering if there is a way to set a tolerance or a contract/expand value, to ensure we can capture extra inside or outside the exact frustum? I'd like to avoid modifying the camera on the side if I can.
- Tim Crowson
CG Supervision | Pipeline and Rendering
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Tim Crowson
Looking at the
%bound:/cameras/camera1
prim pattern, and I'm wondering if there is a way to set a tolerance or a contract/expand value, to ensure we can capture extra inside or outside the exact frustum? I'd like to avoid modifying the camera on the side if I can.

I remember this came up before and if I recall, the arcane syntax that would entail would make it less discoverable than simply ref-arcing a camera to tweak the window/xform.
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I would like to add tolerance to this, and other arguments to some of the other auto-collections. But we need to figure out a common, tolerable syntax that doesn't break the simplicity of using these tokens without the additional syntax. I'm hoping to get something figured out for H19 and add a couple of features like this, but no promises...
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