Apply here https://www.qanalysts.com/careerportal/#/jobs/129131 [www.qanalysts.com]
Hi all! Want to work at the crossroads of 3D Content Creation, Machine Learning and Cloud Compute while collaborating with teams in Azure, Mixed Reality (AR) and XBox? I have a long-term contract position open to anyone residing in the USA who has work authorization:
Responsibilities
- Create procedural tools for generating 3D environments with control for varying terrain, biome, population, road networks, etc.
- Create procedural tools for populating 3D environments with assets in a logic-based approach (vegetation, rocks, clutter, props, humans, buildings, etc.)
- Use Python to interact with external data sources and APIs.
- Collaborate with Developers and Artists in defining features and tools that improve content pipelines
- Collaborate with leadership to define schedules and deliverables
- Creating HDAs to share with other artists.
- Procedural geometry creation with SOPs.
- Develop new Materials and Shaders from scratch.
Bonus Skills
- USD/Solaris data and pipelines.
- PDG/TOPs
- Use VEX to create efficient geometry algorithms.
- Fire & Smoke VFX.
- Knowledge Physically Based Rendering and photoreal materials, lighting, cameras etc.
- Arnold materials and shaders.
- Working knowledge of Maya.
- GIS and map data.
PM me for the details as the positions haven't been posted yet.
Thanks!
Geordie Moffatt
https://www.linkedin.com/in/geordiemoffatt/ [www.linkedin.com]
Senior Technical Art Director
Studio Alpha - Microsoft