Labs Substance material UDIM writing in cops

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Hi
I have a substance designer .sbsar material working with udims,
I want to import it with labs substance material and write all udims textures per frame on cops,
so I can animate it's values over time..
but I can't get to export all udims, only the first show up.
Edited by Kinte3d - May 9, 2021 18:16:28
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Apparently I Can't load Udims from a sbar,Maybe a better way is just to animate the textures in AE and stop breaking my head with this problem,
Anyway itt would be nice to be able to load sbar and manage to write Udims per frame so I can't animate shaders directly on houdini, One could make all kind of effect transitions on geometry based on maps from this sbars, but this little udim things is stopping me from trying that .
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