What Happened to Dynamic Linking Parameters?

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Sorry if this has been addressed somewhere else but what happened to the dynamic parameter linking that H used to have? I'm on 19 now and if I create and assign a shader.. AND THEN change the name of the shader, the updated name is not linked anymore. I have to go select the shader again. In the past changing an item name (be it shader or other dynamic link) would automatically update wherever it was referenced in the project?

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Nothing happened to it. It's still present in 19. Are you referring to assigning usd materials in solaris? In that case it can't do automatic updates because the paths don't refer to nodes.
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