PDG: Houdini Engine in Unreal Engine World Composition Bug

   1459   1   0
User Avatar
Member
36 posts
Joined: Oct. 2017
Offline
I have been trying to use PDG in Unreal Engine using Houdini Engine and so far the results and the workflow are good apart from the inconsistent UnrealMaps I get after I hit Bake on the PDG user interface for the Landscape results.
Some Landscape tiles are being saved as "Untitled" and do not open nor do they properly load the Map Chunks.
Using Houdini Core 19.0.455 + Unreal Engine 4.27
Is this a known bug?
User Avatar
Member
36 posts
Joined: Oct. 2017
Offline
After some debugging, turns out i had a `@mask` layer that was disrupting the world comp.
  • Quick Links