Well here is the situation, i have simple chair, that has around 20 pieces of groups.
I have my chair falls down collapse and breaks apart.
In Motion and Audio i can only see box Position but i cannot extract those groups and save them as chan files, so i only able to extract it's main Position but not the rest of the groups.
I am kinda confused, course if i want to use HighRes geometry with Fetch node, i get only chair falls down and that's all i get, without any fractured pieces as i expected.
What can i do in this situation?
Thanks!
Separating RBD groups of objects
4588 6 2- xcomb
- Member
- 74 posts
- Joined: March 2006
- Offline
- andrewlowell
- Member
- 537 posts
- Joined: Dec. 2005
- Offline
I did this with some simpler geo that didn't need to be as accurate … once I loaded back the individual geometry groups out of DOPs I used a copy-sop and used three points from each group to compute the up vector and normal etc. I then aligned them by hand with the rotate … this seemed to work but I'm wondering if there is a better way (I'm sure there is).
So yeah I'd like to know too … once you put stuff into DOPs, how do you get the transform out for each RBD? When it comes out as plain transforming points it doesn't do a lot of good to get other stuff in the scene working with it.
Or, put another way … what is the most elegant way to make an RBD the parent of an object in the scene / geo transform
So yeah I'd like to know too … once you put stuff into DOPs, how do you get the transform out for each RBD? When it comes out as plain transforming points it doesn't do a lot of good to get other stuff in the scene working with it.
Or, put another way … what is the most elegant way to make an RBD the parent of an object in the scene / geo transform
- old_school
- Staff
- 2540 posts
- Joined: July 2005
- Offline
- xcomb
- Member
- 74 posts
- Joined: March 2006
- Offline
- old_school
- Staff
- 2540 posts
- Joined: July 2005
- Offline
- andrewlowell
- Member
- 537 posts
- Joined: Dec. 2005
- Offline
- old_school
- Staff
- 2540 posts
- Joined: July 2005
- Offline
-
- Quick Links