Rendering Volumes in Solaris with Redshift
1855 2 0- Aietes
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Hi everyone, I'm looking for a hint, since I'm stuck trying to render volumes in Solaris with Redshift. Using the shelf tools to generate a bonfire, or smoke, then I'm bringing it into Solaris with Scene Import. The volume shows fine in GL and Karma, but nothing at all is visible in the Redshift hydra delegate. I'm assigning a RS Volume shader and crank up density. I tried different lights, too, and made sure volume contribution is at 1. But I can't see or render the volume in Redshift. I'm probably missing something really simple, can somebody help me out and point me in the right direction?
Edited by Aietes - March 24, 2022 05:44:54
- Aietes
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- sachiman
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