unable to set unreal_physical_material in HDA
2987 2 3- daverosesumo
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I would welcome some advice here, I haven't been able to set a phyiscal material onto a HDA generated static mesh. I can set the material, collision and collision preset just fine, but the 'unreal_physical_material' isn't working for me. Can anyone spot anything wrong here:
Edited by daverosesumo - July 5, 2022 06:27:55
- pavel.geraskin
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- daverosesumo
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