First time Perforce setup - Houdini + Unreal Engine

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Spikerb_stellarents
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Joined: July 2022
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Hello,

I'm looking for resources on how to do a proper setup for a project using Unreal Engine and Houdini, but I can't find anything on proper Perforce setup. Epic provides a Perforce typemap that makes sure Perforce checkouts behave correctly (uasset files use exclusive checkout by setting their type to binary+l, for example) but I can't find anything anywhere to point me in the right direction for Houdini digital assets or Houdini in general. Does anyone know of a good resource for this information?

Thanks,
Iker
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