Objects deformed on chain SOP in vellum sim

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hey there,, was rebuilding the chain sop/vellum setup from the houdini 18.5 presentation in 19.0

and when i wire in the vellum sim in the chain sop with the objects to allign on the curves they get deformed somehow...

tried some different setting but was not able to fix it. maybe some one has an idea. scene file is attached. greetings and thank you!

Attachments:
chainsop.hiplc (900.7 KB)

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Hey dude!
You need to only turn on the Rigidity check box on the Rigidity section (lowest section in node's parameter) of the Chain SOP to prevent deformation from happening.
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