Traced Logo edges?

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Hello geniuses,

Sorry for the noobness of my question, but what is the correct way of obtaining a good topology for a traced logo?
As soon as i extrude it, it becomes weird looking.
I have tried adding normal node, or facet node, but not with much success.

Could someone point me towards a good step-by-step on how to do this the right way?

Thanks in advance!
Edited by Bullfrogger - Nov. 19, 2022 13:13:27

Attachments:
2022-11-19 13_03_08-E__Houdini_INDIE_Projects_Promedia_LOGO_newProject_Promedia_Logo_V02.hiplc - Hou.png (3.3 MB)
2022-11-19 13_03_32-Redshift Render View.png (597.0 KB)

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It looks like you subdivide the mesh at render time. disable that option.
for better help, please post your file.

Cheers
CYTE
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Spot ON !

Thank you CYTE.
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