Hi.
I was trying to automate some texture shrinking using a TOPnet. Used a python script to find textures in a material library, a wedge to create tasks and attributes like original path, filename, etc. for each file, and then I split everything into 2 ROP Comp outs. One would handle the half res, the other would handle the quarter res. Inside, just a file node, nothing fancy.
Using Out-of-Process Cook Type does exactly what it's supposed to do, but switching to In-Process makes every file the same (looks like the pdg attribute from inside the copnet wouldn't update in-between wedges). Is it normal? Am I missing something?
Thanks.
ROP Composite Output TOP unexpected result in-process?
816 0 1- alexandru_p
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