Camera Parameters from Maya to houdini

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Hello, I received an Alembic camera animated in Maya. The animators animated the flimTranslateH and filmTranslateV parameters along with filmRoll value parameter to create camera shake,since these parameters do not physically transform the camera ,when imported this into Houdini I am not getting the shake(just getting the base transform), I tried to transfer the filmTranslateH and filmTranslateV parameters into winx and winy parameters,which gave me the shake but doen`t match the maya output accurately and has some noticeable offset.Is there anyway to transfer these attributes into Houdini successfully?
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