Hello,
i have problem with USD exported from Maya. On Karma CPU everything is fine, but when i am using XPU engine, binded previev surfaces looks broken. It's wierd because in editmaterial node i see it's just basic preview surface shader with uniform color, no textures.
And what is even wierder if i just copy any of these preview surfaces and bind it again to mesh by assignmaterial node, everything looks good.
Karma CPU
Karma XPU
Thanks,
Dawid
Wierd Preview Surface interpretation in Karma XPU
613 2 0- Dawid Wizor
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- brians
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- Dawid Wizor
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