apex skel after animation
834
2
0
-
- sachiman
- Member

- 39 posts
- Joined: June 2015
- Offline
Hi there,
I have animated my character.
I want to pull the animated joints out to Kinefx.
I've looked at the "kinefx apex workflow" but couldn't find a way to get the animated pose out.
sure, you could get a controller out, but it's not animated.
Does anyone have a clue how to do that?
-
- kodra
- Member

- 373 posts
- Joined: June 2023
- Offline
Just output it from Apex Scene Invoke like this:

Then Unpack Folder to get the Base.skel.
Attachments:
Screenshot 2024-01-10 201438.png (41.8 KB)
-
- sachiman
- Member

- 39 posts
- Joined: June 2015
- Offline
Oh, wow, thank you. I appreciate it; it is straightforward.
I'm still trying to grasp Apex and wonder if I made the right choice of animating with it.