modular rigging with APEX

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hi,

want to ask if there is already something like mgear for maya (modular auto rigging) in houdini with the new APEX framework?

coming from maya rigging background, APEX looks (at first look) complicated concerning setting up a complex character rig (body + facial) having the "traditional" rigging concepts in mind...
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Not quite mGear, but there is the beginnings of an auto rigging framework. See https://www.sidefx.com/contentlibrary/electra-rig/ [www.sidefx.com] for an example usage.
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