How to assign shader to DOP Objects ?

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How to assign shader to DOP Objects ?
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Joined: March 2006
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if you're asking how to apply materials to a dopnet, the answer is you don't

It's generally a bad idea to attempt to render dopnets, instead you should be importing the geometry or visualization of your dynamics into a geometry object and applying materials the way you would to any other object.

Try using the shelf to convert a sphere into an rbd object to see the workflow for bringing objects out of dops.
Stephen Tucker
VFXTD
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