How to USDrop an APEX rig and assign material to it

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Hi.

I am trying to export Electra out as a USD, import it into LOPs and assign a shader.

I am getting the error "Cannot create prim spec at path ; authoring to an instance proxy is not allowed"

When I try. How would you get mesh out of APEX as a USD to work with it in LOPs.

Any help would be much apricated. Best. Mark
Edited by Mark Wallman - Jan. 20, 2025 12:06:54

Attachments:
Screenshot 2025-01-20 154718.jpg (137.6 KB)
characters_01.usd (6.5 MB)
SceneLightingSetup_TwoPerson_01.hipnc (547.7 KB)

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The rigging forum might be better for any APEX question other than animation. I haven't looked at your files but have you checked out this Electra help card example which demonstrates the transfer to USD pipeline? https://www.sidefx.com/docs/houdini/nodes/sop/testgeometry_electra.html#examples [www.sidefx.com]
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