I was trying to achieve a simple setup for mineral rock creation. It didn't end up being too simple, but it's procedural and allowed me to create lots of variations fast... Rendered with redshift. Many quixel surfaces and bumps with triplanar projection, AO and curvature maps for masking materials.

Freelancer
Argentina

I'm a freelance Motion Graphics Designer from Argentina. I've been in the field since 2004.



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