Hey ladies and gentlemen,
got a question about my little lava setup. I created a custom temperature attribute that multiplies itself down to 0 over time. Not I want to emit smoke with that attribute too. Any idea what I have to do to achieve this?
How to emit smoke from a custom temperature attribute?
2790 1 0- Rosko Ron
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- eetu
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Fun setup!
Probably the easiest is to create a temperature volume with Volume From Attribute SOP, and use that to source smoke to a smoke container. In the attached I did that in another DOP network, but you could sim it all in one go if you wanted.
(I dialled down the resolutions for faster response)
Probably the easiest is to create a temperature volume with Volume From Attribute SOP, and use that to source smoke to a smoke container. In the attached I did that in another DOP network, but you could sim it all in one go if you wanted.
(I dialled down the resolutions for faster response)
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