Collision issue

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Joined: 4月 2022
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Hi, I'm making a drift car simulation.

First, I created a POP Solver for the tire smoke. Then I added the rest of the car as a VDB collision object using a Static Object node.

However, during the simulation, the particles seem to pass through the car. What am I doing wrong?

Attachments:
car1.png (581.5 KB)
car2.png (282.8 KB)
car3.png (991.0 KB)

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