Scaling Keyframes selection in Animation Editor

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Hello,

I am trying to re-scale some keyframes in my animation editor using the Box Handle tool, however, when I apply the scaling, my keyframes freak out and change to a strange configuration, is there something simple I'm doing wrong here? please check video recording:
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it seems to be because I have an extreme curve tangent handle angle, and using the Box Handle tool causes handles to behave strangely, they dont seem to scale as expected, is there a way to scale them together appropriately with the box handle tool?
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Yeah, I recently discovered the Box Handle tool as well and was really happy about it, but it's behaving very strangely for me too. It only keeps one channel and deletes the keyframes from the others. All I really want to do is a simple stretch.
Edited by jon3de - 2026年8月26日 06:26:25

Attachments:
houdini_prkkmqPUAf.mp4 (1.9 MB)

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This looks like the animation editor has become "buggy". It can happen; a restart should fix this behaviour.

Cheers
CYTE
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yes, indeed. Thank you.
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I don't think this is correct behaviour, it would be great if you could submit a bug with these channels and steps to reproduce. You can use the Support > Report a bug/RFE option in the menu at the top of this website. If there are private assets, you should be able to create a new scene and then copy/paste the channels onto any node.
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What Houdini version are you using? Similar Box Handle issues were fixed in 22.0.285.
Otherwise please submit a bug report with steps to reproduce.
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I am currently working with version 21.0.512. The error disappeared after restarting Houdini. So far, I have not been able to reliably reproduce the behavior.
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