Siggraph 2018

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Sad silence
http://www.vimeo.com/17790588 [www.vimeo.com]
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There is a post on facebook that says next week….

https://www.facebook.com/Houdini3D/posts/10157752195307995 [www.facebook.com]
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A few words about PolyDraw? Anyone?
https://www.patreon.com/user?u=14076972 [www.patreon.com]
https://vimeo.com/user43923185 [vimeo.com]
https://gumroad.com/alexeyvanzhula [gumroad.com]
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do you have ETA when you will be up loaded the videos because I keep check this forum every hour of every day and please do not answer with “soon” I am so sorry for my impatience but every one so keen to have look at the videos.
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PolyDraw??

I'm so excited … I can't wait anymore …

Please heeeulp me, I'm melllltingg….
Educator and Indie Game Developer
https://gumroad.com/adamsdigitalacademy [gumroad.com]
Tutorials: https://www.youtube.com/c/Adamsvfxacademy [www.youtube.com]
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The more you post, the less SESI's gonna be able to hold back the info. The hoarders…
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I'm impressed that some youtuber made videos about siggraph and none made a recording from the polydraw at the SESI booth.

So now we are here and waiting for some minute of a video…
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Damn right! Keep posting!
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lol guys… building up waaaaaaaaayy too much anticipation here. tho to be fair, i dont have an ETA on the vids rolling out AND i been using the tool so…sorry about the cocktease wait.
-fianna
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fianna
i been using the tool so…sorry about the cocktease wait.

Tell us a least the color on the icon, plz :'(
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well you will laugh (cause i said it in the presentation too) but it's so fresh, there is not even icon for it - at the time of presentation/demo
-fianna
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fianna
lol guys… building up waaaaaaaaayy too much anticipation here. tho to be fair, i dont have an ETA on the vids rolling out AND i been using the tool so…sorry about the cocktease wait.

My body is ready.

Edit..Whohoo..it's up on their vimeo channel now…

https://vimeo.com/286242378 [vimeo.com]

Cheers!
Edited by NAdams - 2018年8月23日 13:07:24
Educator and Indie Game Developer
https://gumroad.com/adamsdigitalacademy [gumroad.com]
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Looks like the old Model SOP that I complained about losing (to deaf ears) more than a decade ago.
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stu
Looks like the old Model SOP that I complained about losing (to deaf ears) more than a decade ago.

yeah looks like they picked up some maya tools.
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@fianna is polydraw just topobuild with a Screen Plane projection mode?
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I made a thread for polydraw discussion. Let's get a lively discussion going!

https://www.sidefx.com/forum/topic/57580/?page=1#post-257681 [www.sidefx.com]
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@fuos @vux sorry guys but i'm not gonna comment beyond what i showed in the presentation. hope that you can understand :-|
-fianna
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@fianna I'm a new Houdini Indie user coming over from Maya/Modo/Blender for game development. I just wanted to say that I really appreciate your videos and presentations as they're relevant to my use cases. For example, your videos explaining the UV nodes in depth with examples, your “concepting hard surface geometry” video, and the Siggraph 2018 PolyDraw video. I saw a way of doing hard surface panel lines watching this Siggraph video that I hadn't thought of before, so thanks for that. I hope to see more videos like these in the future.

A question about cleaning up geometry after doing booleans: Is there a drawback to using the Divide node with Maximum Edges set to 4 rather than manually dividing ngons?
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It doesn’t always make the best choices.
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