Going from Houdini to Unreal. Is there a way to do a Key Reduction in Houdini before it is imported into Unreal? Having trouble with Animation Compression on the Unreal end and seeing what I can do before I export. Thanks!
Follow up if anyone needs assistance with this: Once the animation is imported into UE4, in the fbx animation, animation tab->Interpolation->Step which does help with Animation Compression.
Still looking for a way to reduce the keys before it exports from Houdini.