Sci Fi Stair Generator
Learn how to create a procedural staircase asset for a Sci Fi game level in Unity. Start by modeling the geometry using procedural techniques that will allow you to determine the length, width and height of the asset. Next, add a handrail then package up the node networks into a Houdini Digital Asset that can then be opened up in Unity using the Houdini Engine plug-in. Special attention will go into setting up UVs that work with a pre-built Trim Sheet. The final asset can then be deployed into a game level where it can be customized with geometry, collisions and textures all updating correctly.