EmAr

EmAr

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Recent Forum Posts

Houdini Indie and Unreal Engine Marketplace Sept. 26, 2019, 5 p.m.

Thanks for the replies!

By asset, I was referring to geometry(such as fbx) and textures.

EDIT: Actually, let's include everything an fbx file can contain(bones, animation…)

Houdini Indie and Unreal Engine Marketplace Sept. 25, 2019, 9:43 a.m.

Are Houdini Indie users allowed to sell assets made with Houdini Indie at the Unreal Engine Marketplace?

It would be great to have an official answer so we can share it around

Also, I'm working on a product that requires generating Pivot Painter data. Can I create training material(YouTube videos and written tutorials) for my Unreal Engine Marketplace product with Houdini Indie?

Thank you!

Torque animation triggers May 10, 2009, 6:18 p.m.

Hi everybody!

I am making a walk cycle animation for my character and I need to place the required triggers to play the footstep sounds in Torque. I am placing triggers in the sequences tab of the Torque node. And when I export, I see the frames with triggers are marked with white lines in ShowTool Pro. Though this does not make the sounds play. I guess it has something to do with the state parameter of the triggers. But I couldn't figure out how it works.

Any help on this subject is greatly appreciated. Thanks for looking