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Ivan Malishev

About Me

EXPERTISE
Freelancer
INDUSTRY
Film/TV

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LOCATION
Russian Federation
WEBSITE

Houdini Skills

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Not Specified

Recent Forum Posts

Update Geometry and ConstraintGeometry together in DOP? May 20, 2021, 9:59 p.m.

ziconic
So I eventually figured out a way, but it's kinda obscure.

Apparently the SOP Solver can be set up to input AND output multiple data objects by enabling "Invoke Compiled Block". Turns out a compiled SOP network can have multiple outputs. Who knew?

Maybe will be usefull.

https://forums.odforce.net/topic/41242-vellum-animated-pin-to-target/ [forums.odforce.net]

https://realtimevfx.com/t/pixelperfect-sketch-25-root/9816/12 [realtimevfx.com]

OpenVDB: Houdini to Blender export July 31, 2019, 11:45 a.m.

I know this is very old post,but if actual:
U just must delete Blender's custom field for viewport preview “Shadow”.

Edit Preferences window too big for display Oct. 15, 2018, 12:24 a.m.

Just set UI scale size in houdini.env by such command (90 for example):

HOUDINI_UISCALE = 90