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Recent Forum Posts

3D Connection Oct. 20, 2009, 6:36 p.m.

I use 3Dconnection spaceballs a lot. One of the things that keeps me from using Houdini apprentice more for game development is the spaceball. For me it is a matter of ergonomics.

are there any plans to support 3DConnection devices?

PhysX Aug. 12, 2009, 5:01 p.m.

@Jeff,

No that helped thanks. ODE is an option, but would prefer PhysX. Sounds like things are moving that direction. But seeing as I need to start exporting soon, and my programming knowledge for these type exporters still needs some honing, I may be forced to buy a lic of 3DS Max.

But thanks for the info and links.. Will definitely check into it.

PhysX Aug. 11, 2009, 11 p.m.

XSI has integrated PhysX and ODE support and exports fine.

Houdini has been successfully used in game piplelines and is also sold with a DTS exporter for Torque. So I am really looking for information relative to that and if there are plans to incorporate in the future.

Also a side note does anyone know if Houdini will be able to utalize larrabee or cuda for its calculations?

Might want to try asking in another thread.. :roll: