VFXCSN0309

VFXCSN0309

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Recent Forum Posts

Houdini Voronoi Fracture Explosion (VFX help) Nov. 27, 2011, 11:48 p.m.

hi~ Jimbo55

You could do this by following this
1.have your box with some divisions
2.put down a metaball within the range of your box
3,Set your box as RBD object…and maybe a ground plane
4,Set this box as auto fracture tool from the shelf
5,Go inside your Dop, and turn on the “Fracture From Magnet Force Metaballs” option on Voronoi Fracture Configure Object.
6,Put down a magnetforce node and a SOP Geometry node.
7.Setup SOP path on SOP Geometry node ( where is your metaball located)
8,Connect SOP Geometry node to Magnetforce node, and connect magnetforce node directly into the main chain
9,Set your Scale Force as a negative value, for example -50000
10, Go display your gravity
11,Done

Also you can check Peter Quint's video…it's very helpful too

enjoy it

how can i use shop to control pyro smoke details Nov. 18, 2011, 9:07 p.m.

there is a default pyro shader in shop you can use it.

Problem when launching Houdini on Ubuntu11.4 May 4, 2011, 1:05 a.m.

what display driver you are currently use?

and which graphic card you have?