Cyrill Oberhaensli

cyrillo

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Recent Forum Posts

Questions regarding Refraction Dec. 5, 2017, 5:02 a.m.

Dear all,

We are using a Houdini Classic shader for transparent objects

It seems the Houdini physically based rendering engine does not support Transmittance color for transparent objects, is this correct or are we doing something wrong, is there a work around?



Thank you

Regards,
Cyrill

Emission Illuminates Objects not working Oct. 3, 2017, 10:07 a.m.

Hi all,

Scene: A sphere with a Classic Shader assigned with ‘Emission’ and ‘Emission illuminates objects’ enabled and a noise piped into the emission color from outside the Material Builder. The sphere itself glows but it doesn't illuminate the objects surrounding it.

If we generate the noise inside the Material Builder (see attached file Material ‘glowingSphereWorking’)
it works fine, but we need the version ‘glowingSphereNotWorking’ to, well, work where we crate the noise outside the Material Builder and then pipe it into the Builder.

I assume this has to do with Houdini creating wrappers around Materials but don't know how to fix it.

Thank you for your help

Regards,
Cyrill

Shader building, questions regarding importing attributes Sept. 18, 2017, 3:09 a.m.

Thank you for the clarification

Regards,
Cyrill