Dax LaFleur

dx3d

About Me

EXPERTISE
VFX Artist
INDUSTRY
Film/TV

Connect

LOCATION
Not Specified
WEBSITE

Houdini Skills

Availability

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Recent Forum Posts

Painting maps or grouping guides in wire sim? Jan. 16, 2017, 11:24 a.m.

Hi Nick,
Yep, working fine, thank you again! And it was my mistake, I forgot to put I was using H14.
Very helpful though!

Thanks,
Alex

Painting maps or grouping guides in wire sim? Jan. 13, 2017, 9:31 a.m.

Hi Nick,

This is great, thanks very much! When I open it, I get a lot of unrecognized parameters, so I'll look at reconnecting things.

Very cool, I appreciate the help!

Alex

Painting maps or grouping guides in wire sim? Jan. 12, 2017, 5:34 p.m.

Hi all,

So far I am loving my time back in Houdini, and have had some fun with interesting tests like fluids pushing hair around, etc.

I am curious if there is a way of fine tuning things a bit with maps or groups? One thing I have been trying to do is simulate only SOME of the guides in my wire sim. I tried using the various group nodes, but it seems like you can only make the whole dynamic object a group which is counter to what I am trying to do.

Is this a scenario where I have to select the guides to simulate over in the SOP network and only push through those selected guides? I am also looking for a paintable way of selecting guides to simulate or even general hair finaling/cleanup (for shots) information. So far I'm not finding anything online or in the documentation.

Thanks!
Alex