Henry Dean

friedasparagus

About Me

Expertise
Freelancer
Location
United Kingdom
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My Tutorials

obj-image Intermediate
Rigging with CHOPs - 2 (with added foot roll)
obj-image Intermediate
Rigging with CHOPs - 1

Recent Forum Posts

Copy SOP/VEX experimenting - Scaling not working like I was expecting Dec. 4, 2018, 8:22 a.m.

Hi Rob,

You should find that dividing by (npt-1) inside the chramp() should fix things. So:

float pt = @ptnum;
float npt = @numpt;

f@circleSize = chramp("circleSize", pt/(npt-1)); // change to (npt-1) here!
@pscale = fit01(@circleSize, 0.2, 0.5);

In your file npt == 9, so now when pt == 8 the division spits out 1 rather than 0.88888.

Hope that helps,
Henry

OBJ level python states Oct. 19, 2018, 12:55 p.m.

OOOOO! Fun bags!

Object Wrangle preview Sept. 7, 2018, 4:29 a.m.

Hi,

Sorry for the radio silence here, been buried away working at the project which I think has reached a decent point to share another update. So here it is

The roundup of the features finishes around the 8:30 mark, and after that there's a run through of setting up a ‘cone’ constraint to an object using vops, just as a demo of the potential process in case that's of interest.

Cheers!