jonah tobias

jonahtobias

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Recent Forum Posts

Vellum - activating points Jan. 10, 2019, 12:34 p.m.

Suppose I have a grid turned into vellum cloth and I want to progressively activate points of the cloth into the simulation. I see in the documentation the i@stopped point attribute. however I figure out how to change that attribute over time. It seems points are either born stopped or not. Does anybody know how to change that attribute over time?

Orbolt HDA's open website instead of being placed in flowchart Sept. 14, 2018, 11:54 a.m.

Recently whenever I attempt to place any Houdini nodes that I downloaded from Orbolt it opens the Orbolt webpage for the asset instead or dropping the node!
Strange behavior, does anyone know what might be wrong and how to fix?

Redshift on a mac Aug. 30, 2018, 4:10 p.m.

Houdini is not the most stabile program in the world, add to being on the mac version, add to that rendering in Redshift, add to that hacking your mac to support an eGPU and there are lots of places for shit to happen. Despite all of that I'd never want to go back to my CPU based Mac renderer – the speed these GPU's give is creatively liberating.

If I were to buy a new computer I would go PC. I'm in the midst of a big 3D project and finding myself hitting lots of bugs (mainly in redshift) I suspect some of these bugs are are mac-specific. Often they require annoying workarounds which partially negate the time savings I'm getting from my GPU's.

To summarize: eGPU rendering on a mac, still a big thumbs up. But not a panacea.